package org.anddev.andengine.extra;

import org.anddev.andengine.entity.scene.Scene.ITouchArea;
import org.anddev.andengine.input.touch.TouchEvent;

public interface IExtScene {
	
	public void createScene();
	public void startScene();
	public void endScene();
	
	public void manageAreaTouch(ITouchArea pTouchArea);
	public void manageSceneTouch(TouchEvent pSceneTouchEvent);
	
}
